Assignments

C014-A1 – Paper Prototype #3

Class 014 – Assignment 1

“Paper Prototype #3” (Partner Assignment)

GAME 1702 – Paper Prototype 3

1) Design a paper prototype according to the instructions in the attached PDF around the theme “Flow, Elegance & Emergence, or Natural Mappiing”.

2) Upload your 2-3 page game design document  to your student blogs.

3) Post the URL to your individual student blog documentation below as a comment.

Timestamp Due: 10/20/2014, 7:30p

Standard
Assignments

C013-A2 – “The Design of Everyday Things”, Chapter 1

Class 013 – Assignment 2

“The Design of Everyday Things, Chapter 1”

1) Read “The Design of Everyday Things”, Chapter 1 – The Psychopathology of Everyday Things

Available at: https://archive.org/details/DesignOfEverydayThings

2) Write a 250 word reaction to the reading on your student blog.

3) Post the URL to your individual student blog documentation below as a comment.

Timestamp Due: 10/15/2014, 7:30p

Standard
Assignments

C013-A1 – Board Game Analysis #3

Class 013 – Assignment 1

“Board Game Analysis #3” (Groups of 1-4)

GAME 1702 – Board Game Analysis

1) Choose a game from the list in the link above and analyze according to the guidelines listed there.

2) Document your  team members, and analysis of the game on your class blog.  You may do the analysis as a group but each member must post it to their own blog.

3) Create a secondary post through Moodle.

3) Post the URL to your individual student blog documentation below as a comment.

Timestamp Due: 10/15/2014, 7:30p

Standard
Assignments

C012-A1 – GDW Reading, Chapter 4

Class 012 – Assignment 1

“Game Design Workshop, Chapter 4”

1) Read “Game Design Workshop”, Chapter 4 – Working With Dramatic Elements

2) Write a 250 word reaction to the reading on your student blog.

3) Post the URL to your individual student blog documentation below as a comment.

Timestamp Due: 10/8/2014, 7:30p

Standard